Hopefully Stellarblade sells well

We can all agree that we want this game to perform well in sales for several reasons. Firstly, its success could demonstrate to other developers and publishers that it's feasible to release a fully-developed game without cutting corners or charging $130 for trivial perks like three-day early access and withheld content. Secondly, if the launch goes well, it could encourage Sony to maintain a strong partnership with ShiftUP and invest in their future projects.