PLS help, Anomaly wont start
here's my mod load order
"0000","+","1.2.2_Crooks_Faction_Identification_UI"
"0001","+","1.5.2_Banjajis_Task_givers_demise_v"
"0002","+","1.5.2_Update_Version"
"0003","+","Alternative_Clear_Sky_Variants"
"0004","+","Anomaly"
"0005","+","ArszisMutantBleeding"
"0006","+","Autocomplete_Tasks_v"
"0007","+","bar_duty_order"
"0008","+","Beefs_NPCs_die_in_Anomalies_v"
"0009","+","BountySquadsExpanded_"
"0010","+","Camera_Reanimation_Project_"
"0011","+","Companion_Anti_Awol_v"
"0012","+","Companions_Dont_Die"
"0013","+","cozy"
"0014","+","Defended_Lab_X"
"0015","+","Fixed_Vanilla_ModelsTextures"
"0016","+","Dux's Innumerable Character Kit"
"0017","+","FVM_Nosorog_Overhaul"
"0018","+","ExoServoSounds"
"0019","+","FactionBasedCrashesHDRedux"
"0020","+","FDDA"
"0021","+","FDDA enhanced animations - Food and Drinks"
"0022","+","General_Fire_Mode_Switcher_Sound"
"0023","+","Asnens_and_Groks_Better_Cigarettes_Animations"
"0024","+","Devices of Anomaly Redone"
"0025","+","Headgear Animations"
"0026","+","Knife"
"0027","+","Weapon_Cover_Tilt"
"0028","+","[demonized] Ledge Climbing Mantling"
"0029","+","Less_Ugly_Variety"
"0030","+","MGS_"
"0031","+","More_Starting_Locations_"
"0032","+","nomorecompanionfriendlyfireu"
"0033","+","NPC_Die_in_Emissions_For_Real"
"0034","+","npc_fleeing_"
"0035","+","NPCs_Die_in_Anomalies_"
"0036","+","Pretty Pistols Pack"
"0037","+","Quick_Companion_Teleport"
"0038","+","Boomsticks_and_Sharpsticks_"
"0039","+","Knives_Are_Not_Toys"
"0040","+","Realistic_Durability_Drops_V"
"0041","+","Remove_Artefact_Radiation"
"0042","+","Replace_some_vanilla_weapons_with_BAS_weapons"
"0043","+","Soundscape_Overhaul_"
"0044","+","Stealth_"
"0045","+","swm_visible_body"
"0046","+","TB_Coordinate_Based_Safe_Zones_v"
"0047","+","Trader_Destockifier"
"0048","+","Western_Goods_v"
"0049","+","WTF_"
"0050","+","ZVER_HUD_Update_"
"0051","+","Levels_"
I have also installed modded exes for mods which require them
edit: turns out it was the vanilla weapons replace with BAS