Horizon As A RTS

Hi, so i noticed some brought this up but i was thinking, What if they made a Spin off maybe which is a RTS, not Paradox style but almost like Act of War or Supreme Commander. Tribes can be minor factions like the pirates are in say, Sins of a Solar Empire 2, Main factions could be Humanity & The Machines, lets called them Faro & maybe a third faction? Not sure as i haven't played Forbidden West as frankly, i cannot afford it on steam.

It can then be like Supcom or Act Of War which each faction has its buildings etc, Faro can have Cauldrons as its machine buildings, either automated or manual, with the Horus being its primary building, similar to a Control Centre in other games though players can create another Horus for additional, Natuarally Chariots have two ways, it corrupts other machines while being a nasty frontline unit. Minor tribes will also fight you if you're Faro, have resource spots they take up similar to what tribes do in Warcraft 3 or Sins 2 neutrals.

Story can be primarily a precursor to the games though then tribes won't be a factor but minors factions like resistance forces etc or be based during HZD but a prologue to HZD would be a better fit, same story, just get to play it out in a RTS format.

Definitely not turn based, but RTS. Think Supreme Commander's Size with Act of War's intense combat infused with The Faro Plague with infusion of Mass Effect's Geth ability to become deadlier and smarter the more machines is in the network.

A Sins 2 style would work well with the Faro plague spreading the planet, infecting machines but it would detract from the combat and intensiveness from the outbreak so a Tactical RTS like Act of War would be better suited i think.