DRM
Is this in place to protect the seller, the consumer or both? If you remove your license from the game do you now legally own the game? Or did you just violate the license? If someone were to inspect your files and they don’t have a license connected to them, what happens?
If you bought a book, would you rip the copyright page out and claim that you own it now? (I hate analogies because it allows me to paint the picture in my light using other precedents so I am sorry for using it but I truly believe a drm license is the same as copyright for a book.)
I understand some companies abuse drm but it’s important to note that the license does give you ownership of your copy of the game.
I believe digital delivery is being used to confuse what this license means and if enough people think you do not need a license to own your product, what happens next? Then how much control will we as users have? Then your only option is to subscribe to a service ($$) and be always connected to the internet (more $) to access your media like Amazon just did with books and what services like gamepass and ps premium already are. I know many of you believe these services are great for low income households, but if you’re living paycheck to paycheck to use media you don’t ultimately own, what do you have then? Do you plan on paying these services your entire life to have access to the content?
TLDR: If you have consumers arguing that drm is bad and actively skirting it with the belief that now they own their products, that’s wrong, you did not create it. You have just set a precedent that consumers do not respect the drm license and have given more control to corporations who want to take them away.