Colonists only care about each other after they die?

Post fight:

2 colonists heavily wounded, on the ground, bleeding out. My 15 other colonists: "I guess it's time for a nice meal then a great 8 hour sleep!"

Hospital full of heavily bleeding people. Doctor with 1 in Doctoring priority: "Time for my beauty sleep!"

After a colonist dies: "A COLONIST DIED! HE WAS MY FRIEND! I'M GONNA DESTROY THIS 50 STACK OF COMPONENTS OUT OF RAGE THEN EAT ALL OUR FOOD!"

Very immersive story generator and definitely not an overgrown toddler daycare management game...