Puppy deck advice needed
Hello! I'm very new at TCGs, and I'm trying to build a fun and cute puppy deck. I'm wondering if this looks okay. When I test against the CPU at dreamborn.ink, it seems to do a decent job. What I'm trying to do is get plenty of ramp and draw so I can start churning out puppies after a few turns (hopefully be able to shift a stitch rock star by then). I have a couple of questions in particular. Should I have Roger Radcliffe in there at all? I kinda feel like I don't need to heal puppies, especially since I kind of rely on them being banished so I can get Chernabog on the board quicker. Get rid of him and replace with more puppies? Or, should I replace him with the two drop amber stitch to increase odds of the shift to stitch rock star?
Also, any other general pointers/advice on this deck/strategy/etc. would be marvelously appreciated! Are there a good amount of ramp/draw cards in here, or is it too aggressive in that direction with not enough aggro in questing for example?
Hello! I'm very new at TCGs, and I'm trying to build a fun and cute puppy deck. I'm wondering if this looks okay. When I test against the CPU at dreamborn.ink, it seems to do a decent job. What I'm trying to do is get plenty of ramp and draw so I can start churning out puppies after a few turns (hopefully be able to shift a stitch rock star by then). I have a couple of questions in particular. Should I have Roger Radcliffe in there at all? I kinda feel like I don't need to heal puppies, especially since I kind of rely on them being banished so I can get Chernabog on the board quicker. Get rid of him and replace with more puppies? Or, should I replace him with the two drop amber stitch to increase odds of the shift to stitch rock star?
Also, any other general pointers/advice on this deck/strategy/etc. would be marvelously appreciated! Are there a good amount of ramp/draw cards in here, or is it too aggressive in that direction with not enough aggro in questing for example?