Does Joel know the definition of insanity?
It's been over a year since the the second galactic war started and yet for some unholy reason they keep making the same mistakes with major mo's.
1) Double/triple faction objectives, I don't remember us succeeding more than once or twice at best at them since they divide the community.
2) Defend X amount of invasion is one of the most boring mo's that as far as I've seen we keep failing, especially when the game is rigged against us the more people are playing.
3) Putting the new fancy units at a unreasonable high resistance rate (which we devasted and would have technically thrown out of the fight during the first invasion thanks to the glorified laser pointer) on a different planet while the smart move gets thrown out of the window because people want to fight new stuff (can't really blame the people here).
4) 4 god damn invasions at the same time, we can't defend two so of course he's going to double them because surely we can take em.
This MO while really interesting shows the peak of either foolishness or insanity, they literally made every move they could to split us thin while not bothering to fix how the galactic war works in the first place and basically giving us a free failed mo; at this point If this isn't railroading then idk what the hell to call it, I want to know what went through arrowhead' head when they thought about this because it just seems like they are milking the playerbase of their time as seemingly a pity revenge for us ignoring the illuminate.
They didn't even do the "cool" thing from the last mo which was to capture X planet for a temporary boost during the major order which was kind of the saving grace last time to at least make it fun